- Launch roughly on time, after a scrub yesterday. (Sounds like the scrub was due to ground equipment, most notably the water system.)
- Initial ascent was good, but then one engine on the booster went out.
- Relight of the booster's engines after stage separation for the boost back burn failed. Engines did light again for a landing burn, but seems to have hit the water harder than expected and was very off target.
- Starship lost one engine shortly after stage sep. Turned into an unintentional test of engine out capability. It made it to space.
- Some weird motion and lots of off-gassing after engine cut-off, with uncertainty about if it actually got a good orbital(ish) insertion. Seems to have been benign, with the motion being a weird slow flip to the orientation for payload deployment.
- Test deployment of dummy payloads was successful, including a couple with cameras to look back at Starship.
- An in space engine relight test was skipped, presumably due to the issues during launch.
- Re-entry to over the Indian Ocean seemed to go really well. Nothing obviously burning or falling off. The amazing views of the plasma during re-entry, something never seen live before starship, are now routine.
- Starship did a maneuver to simulate how they'll have to go out over the gulf and back to the landing site.
- Nailed the target, evidenced by views from drones and buoys. Soft landing before falling over and giving us a big (expected) boom.
As far as overall progress from previous test flights goes, they're at least treading water while making many large changes. I think they were hoping to try for a tower catch and actually going orbital for next flight, but I highly doubt that now. The boostback burn failing was the largest failure, with the engine failure on Starship being a close second. Good performance despite engine out seems to be an unintentional success.
Good summary. The booster appeared to hit the water at 1400 km/h (a bit under 900 mph) so not really survivable :-). Engine out on ship seems to left them with just enough fuel to land but not enough to do the hover thing (simulates being caught by chopsticks). They notched it down to two engines (vs planned 3) on the landing it seems?
Basically if they can figure out the engine issues, it looks like they should be able to do a full end to end flight. That's reasonable progress. Given the IPO this was a pretty important flight and I don't think they hurt it (like blowing up on the launch pad would have). So their one step closer it seems.
“seems to have hit the water harder than expected and was very off target.”
SpaceX’s people were saying it was on target, and it seems to have landed in about the same position relative to the camera buoy as previous flights. I don’t think there’s any evidence to call it off target. The landing and toppling looked the same as previous flights too.
Did the landing burn light two engines as expected? It happened fast, but the graphic made it look like only one lit. If that’s true, that would be impressive as only lighting two was meant to be a test. At least according to the live stream hosts.
Booster is a totaly new rocket.
It did launch with acarity and by any other standard did well, but the failure to relight could be anything, but I am going for the giant fuel feeder tube bieng the failed part, based on nothing more than how tickled they were with it,and tank baffling bieng a dark art.
The slosh of the fuel durring the flip is going to produce an internal tidal wave, lots of stuff gets "tested" there.
Lots of engine failures. Doesn't exactly bode well for a company looking to go public immediately. One of the engine failures was not on the booster but Starship as you noted, and that is a bit unexpected. I don't think they have spoken about it being equal in capability with one engine out, right? Those engines don't move around to compensate IIRC.
The takeoff looked almost normal but I noticed a slight drift from vertical, likely because one of the engines was dead or dying. Overall the V3 is supposed to be an upgrade but actual progress is more or less stalling compared V2.
I am just delighted that SpaceX continues with the "good enough" pace of development here, at least at these phases. Rapid iteration of build, test, learn, and improve rather than wait for perfection.
They are willing to have "negative outcome learning experiences" to gather data quickly. and, of course, data, data, data.
I like it because I know what insane amount of red tape has built up to do anything similar in a Gov (any Gov).
Shame they're risking that ability with the IPO. We've seen how irrational and ignorant stock traders are from other publicly traded space companies. Even scrubbed launches cause the price to dip.
The views from Ship's engine bay looked rather ominous -- with the red glow visible in multiple places, and something venting furiously from the broken engine. It was a pleasant surprise that the ship did not explode and not only that, but it even landed exactly on target. Guidance system software engineers have done a very good job!
The booster not completing the return part of the flight was disappointing. They had a similar incident in one of the previous flights, when they tried to maneuver the booster too aggressively immediately after stage separation which caused problems with the fuel supply. If it was something similar this time, it might be solvable by changing just a few details of the maneuver. So, maybe it is not that huge of a deal.
There were many cool things in the webcast, from them showing the catamarans that are deployed at the landing site, to the views form the cameras on-board of the "satellites". The first few minutes after liftoff were just amazing visually.
The best part of this flight was seeing the full reentry with no visible hot spots or burn through like we've seen on every previous reentry of Starship. Seems like they have the heat shields really nailed.
Yes, reuse of the heat shield has been the biggest question mark of the whole program and this is by far the best result of any launch so far. This is the first time it looks plausible that you could consider reusing the heat shield.
My favorite part of this launch that others haven't already mentioned: during reentry, the dummy payload satellites were visible burning up behind the ship!
The amount of data they must have at this point running so many of those raptor engines has got to be insane...
at least 300+ engine launches now -- wow.
Five years ago SpaceX reported that they had 30000 seconds of test firing time on the Raptor, over 567 engine starts. Since them the program accelerated dramatically. Well over one thousand engines had been produced, and on an average day at McGregor test facility the Raptors are fired for about 600 seconds. That would give about a million seconds over five years. That's a lot for any engine development program.
This was good forward progress (V3 mostly worked, clear improvements on heat-shield, near-final Starlink deployment system).
Is this enough progress to keep a 2028 crewed landing? Don't know.
I'm curious whether they are going to try to recover a Starship before trying for in-space refueling (or the reverse). Either way, I think both have to work before they can try for an uncrewed lunar landing (presumably in 2027).
The big question is re-usability. How close are they to relaunching a Starship? They may not know for sure until they can get one back intact. If they can launch at least once a month, maybe they'll make it.
If they can re-fly a Starship this year AND demonstrate in-space refueling, then 2027 can be all about an uncrewed landing attempt. That would make me feel good about a 2028 crewed landing on the moon.
> If they can re-fly a Starship this year AND demonstrate in-space refueling
I'd bet that they'll not try in-space refueling before they demonstrated in-space relight of an engine. So they need to fly at least twice. Or even thrice because to demonstrate refueling you need two Starships in orbit.
It seems to give the booster a real kick - what's that do to turbo's and fuel movement?
You've got hot exhaust onto cold cryo fuel tank header?
You've got to carry more mass in terms of protection for the tank?
Is doing MECO and then push and then get 100 yards apart or something before second stage / ship engines kick on a big enough penalty to justify all the extra complexity?
IIRC, it basically removes the need to do a handoff between the relatively tiny tanks that can reliably pump fuel and oxidizer in zero-g from the main tanks that struggle with that in starship, and completely removes the need for any of that on the booster.
I wonder if the hot separation was supposed to be that hot. Going at mach 5 and doing a quick U turn while there was some weird orange color on the side of the Super Heavy, then (possibly?) losing most engines from it seemed extra chaotic
They had a similar issue with the v2 booster the first time, flipped it so hard it damaged the downcomer and they had to change it up a bit. Seems likely here, that thing thats as big as a building flipped ends pretty quick and is partially filled with liquid.
Now the flaps don't melt! The tiles don't fall off!
It's a major overhaul of the design they've been working on for a long time. There was talk of v3 fixing the problems in early v2 test flights. The booster is v3 as well which presumably is why they had some problems. I believe this is also the first time they flew the v3 engines with the plumbing fully integrated in a single piece housing they 3D printed.
Big takeaway for me is that the reentry and “landing” of Ship looked great. For the first time, it felt like they’re really on the path to achieving upper stage reuse. That was always the biggest “reach” of the entire program in my view, and today they took a major step forward.
Is it disappointing that they had a couple of engine outs, and also trouble with the booster relight? Sure. Do I have even a little doubt by now that they can fix these problems? None whatsoever.
Oh man, so glad I stayed up to watch it. Kind of a rough start (but it's the 1st flight w/ new redesign, new engines, etc), had an engine out on both booster and ship, but the views were absolutely worth it. They managed to get the last satellite to connect to starlink and download the footage of the ship in orbit. Even with an engine out, the ship managed to reach orbit, deploy all the satellites, re-enter, flip and soft splash into the ocean, near a buoy! And on top of that we got the drone views of the landing. Fucking spectacular views.
I'm guessing / hoping that the engine outs we're planned, or that they ran the engines with slightly different parameters to test them. If it's just unreliability then it might be a hard problem to solve.
Having a faultless payload deploy and a pinpoint landing after losing a whole vacuum engine (one of 3) so early was an unexpectedly amazing performance. I suppose they gimballed the inner non-vac engines to the max and burned longer, next level adaptability.
Most obvious improvement was having no re-entry heating problems, secondmost was deploying with zero issues and with a faster pace. It appears they decided to pause the "horizontal" movement of the pez dispenser before a final push away, probably to avoid vibration causing those "bonks" on the payload door, like we had once before.
It's worth remembering that, according to SpaceX's own filings, they've spent >$15 billion on the Starship program thus far with more to come. And SpaceX is burning cash still, particularly because Elon Musk bailed out his own bad decisions with Twitter and xAI with SpaceX stock, basically.
Flight 12 was a relative success. Some engines failed to light but that's an unintended good test. Rockets are typically designed such that they can have a certain number of engines fail and still achieve their mission.
At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
We don't have exact figures for the current true cost of a Falcon 9 launch factoring in reuse but many think it's somewhere betweenm $10 and $20 million. Well, SpaceX has spent 100 F9 launches on Starship so far and that's how you have to look at it. Say F9 is $20M and Starship once it starts launching Starlink is $10M that's 150-300+ launches just to break even.
You might be tempted to say there are other missions for Starship but there really aren't. Satellites aren't that bug, as evidences by there being ~1 Falcon Heavy launch per year (usually for the military and/or to geostationary orbit AFAICT). You can't economically put multiple payloads in one Starship because they all have different orbital parameters.
F9 is rated for human spaceflight. It's a long road for Starship to be certified for human spaceflight. SpaceX hasn't even begun to test in-orbit refuelling yet. Gases are weird in microgravity.
F9 is the cash cow funding all this and that too might go away if Blue Origin or one of the other wannabes ever gets a reusable launch platform to commercial operation.
There are big launches like interplanetary missions but those are few and far between.
It would be fascinating if what ends up dooming SpaceX is actually Twitter.
> At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
There's also a military angle here. I'll leave it as an exercise for the reader to look into Musk's history with Michael D. Griffin from the Reagan SDI/'Star Wars' program.
> At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
I seriously doubt that. Just for example, mining a single asteroid has the potential to flood the market for any number of metals. I don't pretend to know how expensive it would be to achieve that in practice; my point is that there are quite a few different ways to recoup program costs at some handwavey point in the future.
> That's the only market that will recoup the program costs.
No. If it is just $15B I can think of dozens different usecases ranging from military applications(fast transportation, it is the cheapest ICBM) to asteroid deflection to moon mining to science applications to space datacenter.
Are you seriously thinking $15B is big? Artemis by comparison has spent $93B and has cost of $4B per launch.
Another flight with many explosions and a trivial payload. Trial and error, trial and error. At least these million monkeys have upgraded from typewriters to something more fun.
This incremental progress, far smaller improvements than planned, has put them so far behind schedule I'm not confident this design is any good. Still haven't done orbit. This launch was not a smooth launch. SLS by contrast seems to work. Why did nasa contract SpaceX for the lander. The whole plan is bad.
Are you serious? They just launched a completely revamped version of Starship from an entirely new pad, and still hit almost all of their planned milestones while demonstrating that the design is reliable enough to handle a missing engine.
There's plenty of finicky systems which go on to be good systems with a lot of work. Some things are just hard, a lot of the time you just don't see them being hard so publicly.
Summary from my watch:
- Launch roughly on time, after a scrub yesterday. (Sounds like the scrub was due to ground equipment, most notably the water system.)
- Initial ascent was good, but then one engine on the booster went out.
- Relight of the booster's engines after stage separation for the boost back burn failed. Engines did light again for a landing burn, but seems to have hit the water harder than expected and was very off target.
- Starship lost one engine shortly after stage sep. Turned into an unintentional test of engine out capability. It made it to space.
- Some weird motion and lots of off-gassing after engine cut-off, with uncertainty about if it actually got a good orbital(ish) insertion. Seems to have been benign, with the motion being a weird slow flip to the orientation for payload deployment.
- Test deployment of dummy payloads was successful, including a couple with cameras to look back at Starship.
- An in space engine relight test was skipped, presumably due to the issues during launch.
- Re-entry to over the Indian Ocean seemed to go really well. Nothing obviously burning or falling off. The amazing views of the plasma during re-entry, something never seen live before starship, are now routine.
- Starship did a maneuver to simulate how they'll have to go out over the gulf and back to the landing site.
- Nailed the target, evidenced by views from drones and buoys. Soft landing before falling over and giving us a big (expected) boom.
As far as overall progress from previous test flights goes, they're at least treading water while making many large changes. I think they were hoping to try for a tower catch and actually going orbital for next flight, but I highly doubt that now. The boostback burn failing was the largest failure, with the engine failure on Starship being a close second. Good performance despite engine out seems to be an unintentional success.
Nice work by SpaceX engineering.
Good summary. The booster appeared to hit the water at 1400 km/h (a bit under 900 mph) so not really survivable :-). Engine out on ship seems to left them with just enough fuel to land but not enough to do the hover thing (simulates being caught by chopsticks). They notched it down to two engines (vs planned 3) on the landing it seems?
Basically if they can figure out the engine issues, it looks like they should be able to do a full end to end flight. That's reasonable progress. Given the IPO this was a pretty important flight and I don't think they hurt it (like blowing up on the launch pad would have). So their one step closer it seems.
Fantastic summary. Thank you!
They've made great progress but have a bit left. It's always the last mile, isn't it?
It's so cool seeing progress in this space (sorry).
The videos were incredible. My favorite part was watching the booster flip in such clarity. Normally we don't get full view of it, let alone 4k.
Good summary. I was pleasantly surprised that they nailed the re-entry target even after the ascent engine problems.
The re-entry itself looks amazingly smooth compared to V2. TBD whether it's good enough for re-usability (much less rapid re-usability).
But Flight 12 was definitely forward progress.
I'm concerned about the cracking clearly visible on the heat shield tiles. It doesn't bode well for rapid reusability.
SpaceX does an excellent job at videography. Sad that Nasa flew its Artemis mission with potato cameras.
I think the ship really punted the booster during stage separation. And caused the boost back failure from sloshing.
Also I think Ship now has methane thrusters on it. They were operating with a clean blue flame in short purposeful bursts.
“seems to have hit the water harder than expected and was very off target.”
SpaceX’s people were saying it was on target, and it seems to have landed in about the same position relative to the camera buoy as previous flights. I don’t think there’s any evidence to call it off target. The landing and toppling looked the same as previous flights too.
Thank you for your service! You nailed every single detail.
This was as good, if not better, than the livestream itself!
The final issue that led to the scrub was that a pin that held back the QD arm got bound and would not release.
Did the landing burn light two engines as expected? It happened fast, but the graphic made it look like only one lit. If that’s true, that would be impressive as only lighting two was meant to be a test. At least according to the live stream hosts.
Booster is a totaly new rocket. It did launch with acarity and by any other standard did well, but the failure to relight could be anything, but I am going for the giant fuel feeder tube bieng the failed part, based on nothing more than how tickled they were with it,and tank baffling bieng a dark art. The slosh of the fuel durring the flip is going to produce an internal tidal wave, lots of stuff gets "tested" there.
Lots of engine failures. Doesn't exactly bode well for a company looking to go public immediately. One of the engine failures was not on the booster but Starship as you noted, and that is a bit unexpected. I don't think they have spoken about it being equal in capability with one engine out, right? Those engines don't move around to compensate IIRC.
The takeoff looked almost normal but I noticed a slight drift from vertical, likely because one of the engines was dead or dying. Overall the V3 is supposed to be an upgrade but actual progress is more or less stalling compared V2.
> The amazing views of the plasma during re-entry, something never seen live before starship, are now routine.
The word "live" is doing a lot of work here. Astronauts used to film the plasma going past the windows of Shuttle.
I remember as a kid my science textbook had a still of it to illustrate plasma.
I am just delighted that SpaceX continues with the "good enough" pace of development here, at least at these phases. Rapid iteration of build, test, learn, and improve rather than wait for perfection.
They are willing to have "negative outcome learning experiences" to gather data quickly. and, of course, data, data, data.
I like it because I know what insane amount of red tape has built up to do anything similar in a Gov (any Gov).
Shame they're risking that ability with the IPO. We've seen how irrational and ignorant stock traders are from other publicly traded space companies. Even scrubbed launches cause the price to dip.
The views from Ship's engine bay looked rather ominous -- with the red glow visible in multiple places, and something venting furiously from the broken engine. It was a pleasant surprise that the ship did not explode and not only that, but it even landed exactly on target. Guidance system software engineers have done a very good job!
The booster not completing the return part of the flight was disappointing. They had a similar incident in one of the previous flights, when they tried to maneuver the booster too aggressively immediately after stage separation which caused problems with the fuel supply. If it was something similar this time, it might be solvable by changing just a few details of the maneuver. So, maybe it is not that huge of a deal.
There were many cool things in the webcast, from them showing the catamarans that are deployed at the landing site, to the views form the cameras on-board of the "satellites". The first few minutes after liftoff were just amazing visually.
Hopefully NASA ups their game for Artemis III
The best part of this flight was seeing the full reentry with no visible hot spots or burn through like we've seen on every previous reentry of Starship. Seems like they have the heat shields really nailed.
Yes, reuse of the heat shield has been the biggest question mark of the whole program and this is by far the best result of any launch so far. This is the first time it looks plausible that you could consider reusing the heat shield.
My favorite part of this launch that others haven't already mentioned: during reentry, the dummy payload satellites were visible burning up behind the ship!
Curious! Got a timecode?
Glad you mentioned this. I was puzzled by the starry looking background during reentry
Seeing both the Starlink mass simulators deploy and the camera view from the last simulators looking back at Starship was really cool.
The amount of data they must have at this point running so many of those raptor engines has got to be insane... at least 300+ engine launches now -- wow.
Five years ago SpaceX reported that they had 30000 seconds of test firing time on the Raptor, over 567 engine starts. Since them the program accelerated dramatically. Well over one thousand engines had been produced, and on an average day at McGregor test facility the Raptors are fired for about 600 seconds. That would give about a million seconds over five years. That's a lot for any engine development program.
Sort of... this was version 3 of the engine, a fairly big redesign and for version 3 this was the first flight.
This was good forward progress (V3 mostly worked, clear improvements on heat-shield, near-final Starlink deployment system).
Is this enough progress to keep a 2028 crewed landing? Don't know.
I'm curious whether they are going to try to recover a Starship before trying for in-space refueling (or the reverse). Either way, I think both have to work before they can try for an uncrewed lunar landing (presumably in 2027).
The big question is re-usability. How close are they to relaunching a Starship? They may not know for sure until they can get one back intact. If they can launch at least once a month, maybe they'll make it.
If they can re-fly a Starship this year AND demonstrate in-space refueling, then 2027 can be all about an uncrewed landing attempt. That would make me feel good about a 2028 crewed landing on the moon.
> If they can re-fly a Starship this year AND demonstrate in-space refueling
I'd bet that they'll not try in-space refueling before they demonstrated in-space relight of an engine. So they need to fly at least twice. Or even thrice because to demonstrate refueling you need two Starships in orbit.
Some footage: https://youtu.be/CiWX1nsvqBs?si=lE5autC2y2b8ez2X
At a minute in you can see the satellites being ejected out one by one.
It lifts off so rapidly, it’s truly incredible
“Like a rocket” is a phrase for a reason
Does anyone know how important hot staging is?
It seems to give the booster a real kick - what's that do to turbo's and fuel movement?
You've got hot exhaust onto cold cryo fuel tank header?
You've got to carry more mass in terms of protection for the tank?
Is doing MECO and then push and then get 100 yards apart or something before second stage / ship engines kick on a big enough penalty to justify all the extra complexity?
IIRC, it basically removes the need to do a handoff between the relatively tiny tanks that can reliably pump fuel and oxidizer in zero-g from the main tanks that struggle with that in starship, and completely removes the need for any of that on the booster.
All the velocity you lose in any kind of throttle back is velocity you never get back. It hurts you the entire rest of the flight.
I wonder if the hot separation was supposed to be that hot. Going at mach 5 and doing a quick U turn while there was some weird orange color on the side of the Super Heavy, then (possibly?) losing most engines from it seemed extra chaotic
They had a similar issue with the v2 booster the first time, flipped it so hard it damaged the downcomer and they had to change it up a bit. Seems likely here, that thing thats as big as a building flipped ends pretty quick and is partially filled with liquid.
This is amazing.
I don’t keep up with them. What’s different compared to v2?
Now the flaps don't melt! The tiles don't fall off!
It's a major overhaul of the design they've been working on for a long time. There was talk of v3 fixing the problems in early v2 test flights. The booster is v3 as well which presumably is why they had some problems. I believe this is also the first time they flew the v3 engines with the plumbing fully integrated in a single piece housing they 3D printed.
Quite a bit has changed. Here's the highlights: https://www.spacex.com/updates#starship-v3
Big takeaway for me is that the reentry and “landing” of Ship looked great. For the first time, it felt like they’re really on the path to achieving upper stage reuse. That was always the biggest “reach” of the entire program in my view, and today they took a major step forward.
Is it disappointing that they had a couple of engine outs, and also trouble with the booster relight? Sure. Do I have even a little doubt by now that they can fix these problems? None whatsoever.
The success of Ship 39 today was a big, big deal.
Oh man, so glad I stayed up to watch it. Kind of a rough start (but it's the 1st flight w/ new redesign, new engines, etc), had an engine out on both booster and ship, but the views were absolutely worth it. They managed to get the last satellite to connect to starlink and download the footage of the ship in orbit. Even with an engine out, the ship managed to reach orbit, deploy all the satellites, re-enter, flip and soft splash into the ocean, near a buoy! And on top of that we got the drone views of the landing. Fucking spectacular views.
It really was an amazing sight to see.
I'm guessing / hoping that the engine outs we're planned, or that they ran the engines with slightly different parameters to test them. If it's just unreliability then it might be a hard problem to solve.
Having a faultless payload deploy and a pinpoint landing after losing a whole vacuum engine (one of 3) so early was an unexpectedly amazing performance. I suppose they gimballed the inner non-vac engines to the max and burned longer, next level adaptability.
Most obvious improvement was having no re-entry heating problems, secondmost was deploying with zero issues and with a faster pace. It appears they decided to pause the "horizontal" movement of the pez dispenser before a final push away, probably to avoid vibration causing those "bonks" on the payload door, like we had once before.
So when's that self-growing Moon base happening?
"potentially achieve that in less than 10 years" in Musk time which is 20 years to never in real time?
Cool splashdown.
https://www.youtube.com/watch?v=CiWX1nsvqBs&t=173s
So crazy that the NBC video didn’t include that! It’s still not as bad as NASA skipping the good view of the live separation.
It's worth remembering that, according to SpaceX's own filings, they've spent >$15 billion on the Starship program thus far with more to come. And SpaceX is burning cash still, particularly because Elon Musk bailed out his own bad decisions with Twitter and xAI with SpaceX stock, basically.
Flight 12 was a relative success. Some engines failed to light but that's an unintended good test. Rockets are typically designed such that they can have a certain number of engines fail and still achieve their mission.
At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
We don't have exact figures for the current true cost of a Falcon 9 launch factoring in reuse but many think it's somewhere betweenm $10 and $20 million. Well, SpaceX has spent 100 F9 launches on Starship so far and that's how you have to look at it. Say F9 is $20M and Starship once it starts launching Starlink is $10M that's 150-300+ launches just to break even.
You might be tempted to say there are other missions for Starship but there really aren't. Satellites aren't that bug, as evidences by there being ~1 Falcon Heavy launch per year (usually for the military and/or to geostationary orbit AFAICT). You can't economically put multiple payloads in one Starship because they all have different orbital parameters.
F9 is rated for human spaceflight. It's a long road for Starship to be certified for human spaceflight. SpaceX hasn't even begun to test in-orbit refuelling yet. Gases are weird in microgravity.
F9 is the cash cow funding all this and that too might go away if Blue Origin or one of the other wannabes ever gets a reusable launch platform to commercial operation.
There are big launches like interplanetary missions but those are few and far between.
It would be fascinating if what ends up dooming SpaceX is actually Twitter.
> At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
There's also a military angle here. I'll leave it as an exercise for the reader to look into Musk's history with Michael D. Griffin from the Reagan SDI/'Star Wars' program.
> At this point, the entire SpaceX project is a bet on telecommunications services, specifically direct-to-satellite handheld Internet. That's the only market that will recoup the program costs.
I seriously doubt that. Just for example, mining a single asteroid has the potential to flood the market for any number of metals. I don't pretend to know how expensive it would be to achieve that in practice; my point is that there are quite a few different ways to recoup program costs at some handwavey point in the future.
> Say F9 is $20M and Starship once it starts launching Starlink is $10M that's 150-300+ launches just to break even.
Assuming they deliver the same payload, sure, but that’s very much not the plan.
Revenue from xai renting to anthropic this year alone will be more than starlink and launch revenue
> That's the only market that will recoup the program costs.
No. If it is just $15B I can think of dozens different usecases ranging from military applications(fast transportation, it is the cheapest ICBM) to asteroid deflection to moon mining to science applications to space datacenter.
Are you seriously thinking $15B is big? Artemis by comparison has spent $93B and has cost of $4B per launch.
Another flight with many explosions and a trivial payload. Trial and error, trial and error. At least these million monkeys have upgraded from typewriters to something more fun.
You don't see the progress between flights, do you?
What a time to be alive
This incremental progress, far smaller improvements than planned, has put them so far behind schedule I'm not confident this design is any good. Still haven't done orbit. This launch was not a smooth launch. SLS by contrast seems to work. Why did nasa contract SpaceX for the lander. The whole plan is bad.
Are you serious? They just launched a completely revamped version of Starship from an entirely new pad, and still hit almost all of their planned milestones while demonstrating that the design is reliable enough to handle a missing engine.
There's plenty of finicky systems which go on to be good systems with a lot of work. Some things are just hard, a lot of the time you just don't see them being hard so publicly.